About sable

Mastering the visual space helps me assess the physical space. Time is my canvas. With pictures, it's only a moment - a slice - of that time.

Enable Syncing Open Tabs In Chrome

I’ve been wrack­ing my brain for a cou­ple of days now try­ing to find the new “Sync Open Tabs” fea­ture announced on the Google Chrome Blog.

With today’s Sta­ble release of Chrome, you can. When you’re signed in to Chrome, your open tabs are synced across all your devices, so you can quickly access them from the “Other devices” menu on the New Tab page.

Con­tinue read­ing

Diablo III: Blizzard on Making the Most of Each Class — IGN

These class videos are really fun. Just enough to get you amped up for tonights release and to help you have some idea which class you will start with.

Jay runs through the skills that kick-ass, the com­bi­na­tions to try out, the dif­fer­ent approaches you can take, the strengths to max­imise, the weak­nesses to be aware of and even a cou­ple of really inter­est­ing builds you might like to try. Take it away, Jay!

via Dia­blo III: Bliz­zard on Mak­ing the Most of Each Class — IGN.

From Destructoid: Meet Diablo III’s sound team, samples included

Fan­tas­tic write-up of the Bliz­zard team behind the sounds of Dia­blo 3

Dia­blo III has eas­ily been one of my most antic­i­pated games of the past five years (c’mon, we all knew it would be com­ing some­day), and now it’s less than a week away. A lot has changed at Bliz­zard Enter­tain­ment since the release of Dia­blo II: Lord of Destruc­tion in 2001, and we wanted to delve into the audio with Bliz­zard Entertainment’s audio direc­tor, Rus­sell Brower, as well as with some of the com­posers and sound design­ers who have been toil­ing away on the game’s sound.

via Exclu­sive: Meet Dia­blo III’s sound team, sam­ples included –Destruc­toid.